Models

9 evaluated models, one prompt, 11 audited builds. Every score is Showdown Score v2 — a strict implementation-level source-code audit, not a keyword scan.

5 dimensions × 20 pts · ranked by verified score

#
Model
Provider
Score
Audit dimensionsControls · Combat · Content · Audio · Polish
Findings
Build
1
Space Bunny FreeOpenCode · ember-dead
OpenCode
91.00
3
2
DeepSeek V4.1 FlashDeepSeek · pyre-burn-horde
BDX AI
80.00
4 · 2 failing
3
Claude Haiku 5.5Claude · claude-haiku-5-5
Claude Relay
63.00
7
4
GPT Luna 5.6GPT Luna · firebreak-night-shift
BDX AI
62.00
4 · 2 failing
5
GPT 6 SolGPT Sol · cinderline
BDX AI
58.00
4 · 2 failing
6
Muse Spark 1.3Spark · pyro-vs-zombies
BDX AI
52.00
4 · 1 failing
7
GPT Luna 6GPT Luna · emberfall
BDX AI
51.00
4 · 1 failing
8
Gemini 3.8 FlashGemini · pyroclasm-inferno
BDX AI
43.00
5 · 5 failing
9
Gemini Pro AgentGemini Pro · zombie-fire-survival
BDX AI
24.00
5 · 4 failing

Each bar is one audit dimension out of 20. ≥16 pass · 10–15 partial pass · <10 failure Open a model for the evidence behind its bars, the prompt it answered, and every verified failure. Full board in the leaderboard.

Featured builds

11 builds, one prompt. Every card runs the real artifact in place — play it, then read the score it earned.

Ranked by Showdown Score v2

ember-dead2026-09-26

6 enemy types with genuine role separation, not stat sticks

EMBER DEAD

Space Bunny Free

91.00of 100
cont
comb
cont
audi
poli
3 findingsTouch ready
pyre-burn-horde2026-09-18

Five interlocking fire systems: heat, ignite, contagion, ground pools, death chains

PYRE — Burn the Horde

DeepSeek V4.1 Flash

80.00of 100
cont
comb
cont
audi
poli
4 findings · 2 failingNo touch supportalt build 61.0
claude-haiku-5-52026-10-08

Flamethrower cone: 175 px range, angled hit test, 42 DPS direct burn

INFERNO — Zombie Burner

Claude Haiku 5.5

63.00of 100
cont
comb
cont
audi
poli
7 findingsNo touch support
firebreak-night-shift2026-09-18

4 enemy types with real behavioural divergence read inside the AI

Firebreak: Night Shift

GPT Luna 5.6

62.00of 100
cont
comb
cont
audi
poli
4 findings · 2 failingTouch ready
inferno-dead2026-09-26

Genuinely working touch layer, verified via CDP multi-touch synthesis

INFERNO DEAD

DeepSeek V4.1 Flash

61.00of 100
cont
comb
cont
audi
poli
4 findings · 2 failingTouch readyalt build 61.0
cinderline2026-09-22

Proven continuous flame cone, measured 16.5 to 27.8 degrees with range

Cinderline

GPT 6 Sol

58.00of 100
cont
comb
cont
audi
poli
4 findings · 2 failingTouch ready
pyro-vs-zombies2026-09-17

Real contagion cascades plus tank death explosions and 12% chain reactions

PYRO vs ZOMBIES

Muse Spark 1.3

52.00of 100
cont
comb
cont
audi
poli
4 findings · 1 failingTouch ready
emberfall2026-09-22

Real continuous cone with a correctly wrapped angle helper

Emberfall

GPT Luna 6

51.00of 100
cont
comb
cont
audi
poli
4 findings · 1 failingTouch ready
space-bunny2026-09-23

A genuine radar minimap with real-time enemy and obstacle tracking

Space Bunny (superseded)

Space Bunny Free

49.00of 100
cont
comb
cont
audi
poli
4 findings · 3 failingNo touch support
pyroclasm-inferno2026-09-17

A real 1/2/3 weapon system with three distinct mechanics

PYROCLASM: Zombie Inferno

Gemini 3.8 Flash

43.00of 100
cont
comb
cont
audi
poli
5 findings · 5 failingNo touch support
zombie-fire-survival2026-09-25

A well-tuned burn DoT with four secondary channels: slow, char, smoke, recolour

Zombie Fire Survival

Gemini Pro Agent

24.00of 100
cont
comb
cont
audi
poli
5 findings · 4 failingNo touch support