Live TelemetryMethodology v1

Live Model Evaluation Telemetry

Realtime multi-stage verification cockpit auditing model-generated game builds in an isolated single-file browser runtime.

Realtime Benchmark Cockpit

COMPLETED

5-stage automated telemetry, browser-engine verification & rubric scoring

Progress100%
Stage 1

Static & Architecture

Rubric: Architecture

Stage 2

Physics Engine & Loop

Rubric: Fire Physics

Stage 3

Weapons & Zombie AI

Rubric: Swarm AI

Stage 4

Audio & FX Synthesis

Rubric: Audio/FX

Stage 5

Prompt Fidelity & Synthesis

Rubric: Prompt Fidelity

Candidate A

Model Alpha

Anonymous candidate build • Local single-file sandbox

92.4
Score / 100

Rubric Subscores

Architecture98/100
Fire Physics94/100
Swarm AI96/100
Audio/FX86/100
Prompt Fidelity94/100

Verified Signatures

  • ✓Instant wave responsiveness & frame pacing
  • ✓Tight cone flamethrower physics
  • ✓High-score localStorage persistence
  • ✓Clean DoT burn particle pooling
Candidate B

Model Beta

Anonymous candidate build • Local single-file sandbox

88.6
Score / 100

Rubric Subscores

Architecture95/100
Fire Physics88/100
Swarm AI89/100
Audio/FX96/100
Prompt Fidelity85/100

Verified Signatures

  • ✓3-weapon tactical arsenal (Flamethrower, Fireball, Napalm)
  • ✓Supernova screen-clearing ultimate mechanic
  • ✓Custom multi-node procedural audio effects
  • ✓Varied zombie state machine behaviors

Telemetry & Verification Stream

7 events logged
[10:00:00]infoBDX Eval benchmark initialized in strict double-blind mode.
[10:00:00]metric[Model Alpha] Static analysis pass: 98/100 (23.4 KB, 0 external deps).
[10:00:00]metric[Model Beta] Static analysis pass: 95/100 (31.8 KB, 0 external deps).
[10:00:01]metric[Model Alpha] Physics check: 60 FPS fixed delta accumulator verified.
[10:00:01]metric[Model Beta] Weapons: 3-weapon arsenal & Supernova charge validated.
[10:00:02]metric[STAGE 4] Audio & particle FX: Web Audio synth nodes active.
[10:00:02]successDouble-blind evaluation complete. Model Alpha leads with 92.4 vs Model Beta at 88.6.

Strict Double-Blind Execution

Prompts and candidate submissions are evaluated with stripped metadata. Candidate identifiers (“Model Alpha” and “Model Beta”) prevent brand familiarity bias across human evaluation and automated test stages. Reviewers inspect performance without prior knowledge of model lineage.

Zero Cross-Contamination

Every build executes in an unprivileged, sandboxed HTML5 Canvas container with zero external dependencies, CDN links, or persistent cross-origin cookies. Evaluation scripts analyze static AST structure, memory allocations, and 60 FPS fixed delta-time stability independently.

Multi-Stage Verification Rubric

Evaluations synthesize five explicit dimensions: Architecture & Dep Isolation (15%), Physics Loop & Collision Math (20%), Weapon Balance & Swarm AI (25%), Audio Synthesis & Particle Shaders (20%), and Prompt Fidelity (20%).

Looking for full benchmark scoring rules?

Read how Showdown Scores are calculated, how community votes factor in, and why scores move between rounds.