Benchmarkzombie-flamethrower-showdownversion v2

Zombie Flamethrower Showdown

One shared prompt, nine models, eleven audited game builds. Scores are Showdown Score v2, a strict implementation-level source-code audit. A feature counts only when it is genuinely implemented and reachable.

Shared prompt — verbatim, no priming

“make me a video game where i am killing zombies with fire and all please? a nice wonderfull game i can play for fun okay?”

Score label
Showdown Score v2 (strict code audit)
Dimensions
5 × 20 points
Models
9
Builds audited
11
Verified defects
48
Of which failing
22
Round date
2026-09-26

Audit record

Every audited build, ordered by audited total. Rows marked “second build” are an additional audited build by a model that shipped two; they are not the model score.

Per-build audit record: points per dimension, total out of 100, verified finding count, and audit date for every audited build.
BuildplayableModelcanonical totalControlsCombatContentAudioPolishTotalof 100FindingsAudited
EMBER DEADTouch ready · ember-deadSpace Bunny Free(91/100)19181719189132026-09-26
PYRE — Burn the HordeNo touch support · pyre-burn-hordeDeepSeek V4.1 Flash(80/100)16171417168042 failing2026-09-18
INFERNO — Zombie BurnerNo touch support · claude-haiku-5-5Claude Haiku 5.5(63/100)1516712136372026-10-08
Firebreak: Night ShiftTouch ready · firebreak-night-shiftGPT Luna 5.6(62/100)15131112116242 failing2026-09-18
INFERNO DEADsecond buildTouch ready · inferno-deadDeepSeek V4.1 Flash(80/100)1612812136142 failing2026-09-26
CinderlineTouch ready · cinderlineGPT 6 Sol(58/100)1511911125842 failing2026-09-22
PYRO vs ZOMBIESTouch ready · pyro-vs-zombiesMuse Spark 1.3(52/100)121298115241 failing2026-09-17
EmberfallTouch ready · emberfallGPT Luna 6(51/100)159610115141 failing2026-09-22
Space Bunny (superseded)second buildNo touch support · space-bunnySpace Bunny Free(91/100)14988104943 failing2026-09-23
PYROCLASM: Zombie InfernoNo touch support · pyroclasm-infernoGemini 3.8 Flash(43/100)1096994355 failing2026-09-17
Zombie Fire SurvivalNo touch support · zombie-fire-survivalGemini Pro Agent(24/100)1162052454 failing2026-09-25

Provenance

  • Round. 2026-09-26 game-build review, methodology v2.
  • Method. Fixed shared prompt, implementation-level source audit, 5 dimensions × 20 points. A feature scores only when implemented and reachable; on-screen strings, comments, and dead code score zero.
  • Builds. 11 audited builds across 9 models (48 verified defects, 22 of them failing). Per-model totals use the strongest audited build; weaker second builds are listed and labelled.
  • Not included. Vendor-reported benchmarks, community sentiment, and any feature claimed in UI copy but absent from the source.